- Add automatic capture start/stop based on board detection - Implement cursor-free snapshot system: * Add SCStreamConfiguration cursor control * Add temporary capture session management * Ensure clean snapshots without cursor artifacts - Add visual feedback: * Status indicator (green/yellow/gray) * Snapshot preview below board * Clear capture state indication - Update documentation: * Add snapshot system patterns * Document cursor control implementation * Update technical constraints
3.5 KiB
3.5 KiB
Active Context
Current Status
- Screen capture module successfully implemented
- Window detection and capture working correctly
- SwiftUI interface with capture controls functioning
- Error handling system properly managing states
- Resource cleanup implemented
- Metal resource management optimized
- Automatic board detection and capture implemented
- Visual capture status indicator added
- Continuous board monitoring system implemented
- Auto-capture on game start/stop working successfully
- Manual snapshot system implemented with Scan button
- Snapshot preview display added below Chessboard Preview
- Cursor-free snapshot capture implemented
Recent Changes
-
Enhanced Manual Snapshot System:
- New cursor-free capture:
- Temporarily disables cursor during snapshot
- Ensures clean board capture without mouse pointer
- Automatically restores cursor after snapshot
- Improved snapshot process:
- Stops current capture
- Takes cursor-free snapshot
- Processes board detection
- Restores normal capture
- Handles errors gracefully
- Snapshot visualization:
- Added preview area below Chessboard Preview
- Shows latest snapshot with visual feedback
- Clear indication when snapshot is taken
- New cursor-free capture:
-
Implemented Continuous Board Monitoring:
- Added separate monitoring and capture tasks:
- Monitor constantly checks for chess boards (0.5s interval)
- Capture processes frames when active (0.1s interval)
- Auto-capture behavior working as expected:
- Starts monitoring when app launches
- Automatically starts capture when board appears
- Stops capture but continues monitoring when board disappears
- Successfully resumes capture when new game starts
- Performance characteristics:
- ~40% CPU usage during operation
- Stable memory management
- Responsive to game state changes
- Added separate monitoring and capture tasks:
-
Enhanced Status Indication:
- Visual status indicator shows capture state:
- Green: Actively capturing board
- Yellow: Waiting for board
- Gray: Not capturing
- Clear error messages for different states
- Automatic status updates based on board detection
- Visual status indicator shows capture state:
-
Resource Management:
- Implemented shared CIContext pattern:
- Prevents command queue exhaustion
- Reduces Metal resource usage
- Enables long-running captures
- Proper cleanup on task completion
- Efficient resource utilization
- Implemented shared CIContext pattern:
-
Improved Window Detection:
- Using SCShareableContent for window access
- Precise window identification:
- Exact bundle ID matching (com.chess.iphone)
- Window visibility verification (isOnScreen)
- Size validation (width > 100 && height > 100)
-
Error Handling:
- Improved error resilience:
- Continues monitoring even if capture stops
- Only stops on critical errors
- Shows error state without interrupting monitoring
- Clear error states
- Proper async/await usage
- Task cancellation management
- Thread-safe state updates
- Improved error resilience:
Current Focus
- Board Recognition:
- Process snapshot images
- Implement piece detection
- Extract board state
Next Steps
- Implement board recognition:
- Process snapshot images
- Detect chess pieces
- Map board coordinates
- Validate positions
- Add position analysis
- Create move detection system
- Implement visual overlay
- Integrate Stockfish engine
Known Issues
- Need to handle different chess.com themes
- Need to implement piece recognition
- Position analysis pending implementation