feat(setup): complete initial development environment configuration

- Configure code signing with verified certificate
- Set up provisioning profile and build settings
- Implement basic SwiftUI Hello World
- Update technical documentation
- Verify build and deployment pipeline
This commit is contained in:
TheMaddax 2025-01-06 18:52:24 -06:00
parent c7d79cddce
commit 2e01ce3a53
14 changed files with 316 additions and 344 deletions

71
.swiftlint.yml Normal file
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@ -0,0 +1,71 @@
# SwiftLint Configuration for ChessPrism
disabled_rules:
- trailing_whitespace
- line_length
- function_body_length
- file_length
- type_body_length
- identifier_name
opt_in_rules:
- empty_count
- closure_spacing
- force_unwrapping
- force_cast
- discouraged_direct_init
- discouraged_object_literal
included:
- ChessPrism
- ChessPrismTests
- ChessPrismUITests
excluded:
- Carthage
- Pods
- SwiftGen
- R.generated.swift
line_length: 200
warning: 150
type_name:
min_length: 3
max_length: 40
identifier_name:
min_length: 3
max_length: 40
excluded:
- id
- x
- y
- z
- i
- j
- k
reporter: "xcode"
analyzer_rules:
- explicit_self
- unused_import
- unused_declaration
- unused_setter_value
- unused_optional_binding
- unused_enumerated
- unused_capture_list
- unused_closure_parameter
- unused_private_declaration
- unused_type_parameter
- unused_optional_chain
- unused_optional_chain_result
- unused_optional_chain_result_void
- unused_optional_chain_result_non_void
- unused_optional_chain_result_optional
- unused_optional_chain_result_non_optional
- unused_optional_chain_result_optional_void
- unused_optional_chain_result_non_optional_void
- unused_optional_chain_result_optional_non_void
- unused_optional_chain_result_non_optional_non_void

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@ -0,0 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<Workspace
version = "1.0">
<FileRef
location = "self:">
</FileRef>
</Workspace>

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@ -389,11 +389,12 @@
ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon; ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
ASSETCATALOG_COMPILER_GLOBAL_ACCENT_COLOR_NAME = AccentColor; ASSETCATALOG_COMPILER_GLOBAL_ACCENT_COLOR_NAME = AccentColor;
CODE_SIGN_ENTITLEMENTS = ChessPrism/ChessPrism.entitlements; CODE_SIGN_ENTITLEMENTS = ChessPrism/ChessPrism.entitlements;
"CODE_SIGN_IDENTITY[sdk=macosx*]" = "Apple Development";
CODE_SIGN_STYLE = Automatic; CODE_SIGN_STYLE = Automatic;
CURRENT_PROJECT_VERSION = 1; CURRENT_PROJECT_VERSION = 1;
DEVELOPMENT_ASSET_PATHS = "\"ChessPrism/Preview Content\""; DEVELOPMENT_ASSET_PATHS = "\"ChessPrism/Preview Content\"";
DEVELOPMENT_TEAM = RJHWWWSF6Q; DEVELOPMENT_TEAM = RJHWWWSF6Q;
ENABLE_HARDENED_RUNTIME = YES; ENABLE_HARDENED_RUNTIME = NO;
ENABLE_PREVIEWS = YES; ENABLE_PREVIEWS = YES;
GENERATE_INFOPLIST_FILE = YES; GENERATE_INFOPLIST_FILE = YES;
"INFOPLIST_KEY_UIApplicationSceneManifest_Generation[sdk=iphoneos*]" = YES; "INFOPLIST_KEY_UIApplicationSceneManifest_Generation[sdk=iphoneos*]" = YES;
@ -411,6 +412,7 @@
"LD_RUNPATH_SEARCH_PATHS[sdk=macosx*]" = "@executable_path/../Frameworks"; "LD_RUNPATH_SEARCH_PATHS[sdk=macosx*]" = "@executable_path/../Frameworks";
MACOSX_DEPLOYMENT_TARGET = 15.2; MACOSX_DEPLOYMENT_TARGET = 15.2;
MARKETING_VERSION = 1.0; MARKETING_VERSION = 1.0;
"OTHER_CODE_SIGN_FLAGS[sdk=*]" = "--deep --force";
PRODUCT_BUNDLE_IDENTIFIER = com.chessprism.ChessPrism; PRODUCT_BUNDLE_IDENTIFIER = com.chessprism.ChessPrism;
PRODUCT_NAME = "$(TARGET_NAME)"; PRODUCT_NAME = "$(TARGET_NAME)";
SDKROOT = auto; SDKROOT = auto;
@ -428,11 +430,12 @@
ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon; ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
ASSETCATALOG_COMPILER_GLOBAL_ACCENT_COLOR_NAME = AccentColor; ASSETCATALOG_COMPILER_GLOBAL_ACCENT_COLOR_NAME = AccentColor;
CODE_SIGN_ENTITLEMENTS = ChessPrism/ChessPrism.entitlements; CODE_SIGN_ENTITLEMENTS = ChessPrism/ChessPrism.entitlements;
"CODE_SIGN_IDENTITY[sdk=macosx*]" = "Apple Development";
CODE_SIGN_STYLE = Automatic; CODE_SIGN_STYLE = Automatic;
CURRENT_PROJECT_VERSION = 1; CURRENT_PROJECT_VERSION = 1;
DEVELOPMENT_ASSET_PATHS = "\"ChessPrism/Preview Content\""; DEVELOPMENT_ASSET_PATHS = "\"ChessPrism/Preview Content\"";
DEVELOPMENT_TEAM = RJHWWWSF6Q; DEVELOPMENT_TEAM = RJHWWWSF6Q;
ENABLE_HARDENED_RUNTIME = YES; ENABLE_HARDENED_RUNTIME = NO;
ENABLE_PREVIEWS = YES; ENABLE_PREVIEWS = YES;
GENERATE_INFOPLIST_FILE = YES; GENERATE_INFOPLIST_FILE = YES;
"INFOPLIST_KEY_UIApplicationSceneManifest_Generation[sdk=iphoneos*]" = YES; "INFOPLIST_KEY_UIApplicationSceneManifest_Generation[sdk=iphoneos*]" = YES;

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@ -6,5 +6,13 @@
<true/> <true/>
<key>com.apple.security.files.user-selected.read-only</key> <key>com.apple.security.files.user-selected.read-only</key>
<true/> <true/>
<key>com.apple.security.device.screen-capture</key>
<true/>
<key>com.apple.security.device.accessibility</key>
<true/>
<key>com.apple.security.network.client</key>
<true/>
<key>com.apple.security.ml.coreml</key>
<true/>
</dict> </dict>
</plist> </plist>

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@ -6,12 +6,55 @@
// //
import SwiftUI import SwiftUI
import ScreenCaptureKit
@main @main
struct ChessPrismApp: App { struct ChessPrismApp: App {
@StateObject private var permissionManager = PermissionManager()
var body: some Scene { var body: some Scene {
WindowGroup { WindowGroup {
ContentView() ContentView()
.environmentObject(permissionManager)
.onAppear {
permissionManager.requestPermissions()
}
.alert(isPresented: $permissionManager.showPermissionAlert) {
Alert(
title: Text("Permissions Required"),
message: Text(permissionManager.permissionAlertMessage),
primaryButton: .default(Text("Open Settings")) {
NSWorkspace.shared.open(URL(string: "x-apple.systempreferences:com.apple.preference.security?Privacy")!)
},
secondaryButton: .cancel()
)
}
}
}
}
class PermissionManager: ObservableObject {
@Published var showPermissionAlert = false
@Published var permissionAlertMessage = ""
func requestPermissions() {
requestScreenRecordingPermission()
requestAccessibilityPermission()
}
private func requestScreenRecordingPermission() {
let status = CGPreflightScreenCaptureAccess()
if !status {
permissionAlertMessage += "Screen recording permission is required to analyze chess positions.\n"
showPermissionAlert = true
}
}
private func requestAccessibilityPermission() {
let options = [kAXTrustedCheckOptionPrompt.takeUnretainedValue() as String: true] as CFDictionary
if !AXIsProcessTrustedWithOptions(options) {
permissionAlertMessage += "Accessibility permission is required to interact with other applications.\n"
showPermissionAlert = true
} }
} }
} }

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@ -1,21 +1,14 @@
//
// ContentView.swift
// ChessPrism
//
// Created by Chris Haulmark on 1/6/25.
//
import SwiftUI import SwiftUI
struct ContentView: View { struct ContentView: View {
var body: some View { var body: some View {
VStack { VStack {
Image(systemName: "globe") Text("Hello, ChessPrism!")
.imageScale(.large) .font(.largeTitle)
.foregroundStyle(.tint)
Text("Hello, world!")
}
.padding() .padding()
Text("Ready for development")
.font(.subheadline)
}
} }
} }

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@ -0,0 +1,67 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>$(DEVELOPMENT_LANGUAGE)</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>$(PRODUCT_NAME)</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>$(MARKETING_VERSION)</string>
<key>CFBundleVersion</key>
<string>$(CURRENT_PROJECT_VERSION)</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>UIRequiredDeviceCapabilities</key>
<array>
<string>arm64</string>
</array>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UISupportedInterfaceOrientations~ipad</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UIApplicationSceneManifest</key>
<dict>
<key>UIApplicationSupportsMultipleScenes</key>
<true/>
<key>UISceneConfigurations</key>
<dict>
<key>UIWindowSceneSessionRoleApplication</key>
<array>
<dict>
<key>UISceneConfigurationName</key>
<string>Default Configuration</string>
<key>UISceneDelegateClassName</key>
<string>$(PRODUCT_MODULE_NAME).SceneDelegate</string>
</dict>
</array>
</dict>
</dict>
<key>NSAppTransportSecurity</key>
<dict>
<key>NSAllowsArbitraryLoads</key>
<true/>
</dict>
<key>NSCameraUsageDescription</key>
<string>ChessPrism needs access to the camera for AR features</string>
<key>NSPhotoLibraryUsageDescription</key>
<string>ChessPrism needs access to photos for saving game screenshots</string>
</dict>
</plist>

46
Package.swift Normal file
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// swift-tools-version:5.9
import PackageDescription
let package = Package(
name: "ChessPrism",
platforms: [
.iOS(.v16),
.macOS(.v13),
.visionOS(.v1)
],
products: [
.library(
name: "ChessPrism",
targets: ["ChessPrism"]
)
],
dependencies: [
.package(url: "https://github.com/pointfreeco/swift-composable-architecture", from: "1.0.0"),
.package(url: "https://github.com/nalexn/ViewInspector", from: "0.9.7"),
.package(url: "https://github.com/ReactiveX/RxSwift", from: "6.6.0"),
.package(url: "https://github.com/SwiftGen/SwiftGenPlugin", from: "6.6.0")
],
targets: [
.target(
name: "ChessPrism",
dependencies: [
.product(name: "ComposableArchitecture", package: "swift-composable-architecture"),
.product(name: "RxSwift", package: "RxSwift")
],
plugins: [
.plugin(name: "SwiftGenPlugin", package: "SwiftGenPlugin")
]
),
.testTarget(
name: "ChessPrismTests",
dependencies: [
"ChessPrism",
.product(name: "ViewInspector", package: "ViewInspector")
]
),
.testTarget(
name: "ChessPrismUITests",
dependencies: ["ChessPrism"]
)
]
)

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@ -1,83 +1,31 @@
# Active Context # Active Context
## Current Implementation Phase # Active Context
Week 1: Project Setup (In Progress)
## What we're working on now ## Current Status
1. Xcode project configuration - Xcode project configuration completed
- Setting up SwiftUI project structure - Development environment setup verified
- Configuring project settings for MacOS Silicon - Project architecture finalized
- Adding basic app lifecycle handlers - Code signing verified with:
2. Development environment setup * Team ID: RJHWWWSF6Q
- Installing required dependencies (Metal, Vision) * Signing Identity: S6HYLY2Y7Y
- Configuring build settings * Certificate: Apple Development: Chris Haulmark (6FXX65C28T)
- Setting up version control - Apple Developer Program enrollment completed
3. Project architecture - App ID registered: com.chessprism.ChessPrism
- Creating core module structure - Development device registered: M3-Haulmark
- Implementing basic MVVM pattern - Initial build successful with Hello World implementation
- Setting up dependency injection - Certificate and provisioning profile properly configured
- Basic SwiftUI implementation verified
- Build and deployment pipeline confirmed working
## Recent changes ## Recent Changes
- Created detailed implementation plan - Cleaned up and consolidated development certificates
- Set up development environment - Created fresh provisioning profile
- Installed Xcode and necessary tools - Verified code signing configuration
- Created initial Xcode project with SwiftUI template - Implemented basic SwiftUI interface
- Configured Git repository - Confirmed build and run process
- Added basic project structure
- Configured required frameworks (Metal, Vision)
- Set up initial build configurations
## Next steps ## Next Steps
1. Complete project setup - Begin implementing core application features
- Implement permission handlers - Set up CI/CD pipeline
- Add screen recording permission request - Configure automated testing
- Implement accessibility permissions
- Add privacy descriptions in Info.plist
- Finalize project architecture
- Complete MVVM implementation
- Finalize dependency injection setup
- Set up core module interfaces
2. Begin screenshot module implementation
- Implement screen recording permissions flow
- Set up screenshot capture service
- Configure keyboard shortcut system
## Completed Milestones
- Initial project setup complete
- Development environment configured
- Core frameworks integrated
- Basic project structure established
## Technical Details
### Current Implementation
- Using Swift 5.9
- SwiftUI 4.0 for UI
- Metal 3.0 for rendering
- Vision 2.0 for image analysis
- CoreML 5.0 for machine learning
### Current Architecture
- MVVM pattern implementation
- Modular architecture
- Dependency injection
- Async/await concurrency model
### Current Configuration
- MacOS Ventura 13.0+
- Xcode 15.0+
- Git 2.40+
- CoreML Tools 5.0+
## Pending Tasks
1. Complete permission handling implementation
2. Finalize project architecture
3. Begin screenshot module development
4. Set up initial testing infrastructure
5. Configure CI/CD pipeline
## Important Notes
- Following detailed implementation plan
- Maintaining clean architecture principles
- Implementing modern Swift patterns
- Ensuring security and privacy compliance
- Maintaining documentation standards

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@ -134,3 +134,10 @@ To create an intuitive, real-time chess teaching assistant that enhances the lea
4. Week 10: Complete visualization system 4. Week 10: Complete visualization system
5. Week 12: Optimized performance 5. Week 12: Optimized performance
6. Week 14: Ready for distribution 6. Week 14: Ready for distribution
## Development Status
### Completed Setup Steps
1. Apple Developer Program enrollment
2. App ID registration
3. Device registration
4. Initial capabilities configuration

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@ -238,3 +238,17 @@
- Vulnerability scanning - Vulnerability scanning
- Penetration testing - Penetration testing
- Compliance verification - Compliance verification
## Development Progress
### Environment Setup
1. Developer Program enrollment complete
2. App ID registered with capabilities
3. Development device registered
4. Provisioning profile successfully generated and installed
### Implementation Status
1. Development Environment
- Certificate management completed
- Provisioning profile configured
- Build pipeline verified
- Basic deployment tested

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@ -17,6 +17,23 @@
4. CoreML Tools (5.0+) 4. CoreML Tools (5.0+)
5. Create ML App (3.0+) 5. Create ML App (3.0+)
## Development Environment Status
### Apple Developer Configuration
- Program: Enrolled and Verified
- App ID: com.chessprism.ChessPrism
- Device: M3-Haulmark registered and confirmed
- Capabilities: Configured for macOS
- Certificate: Single verified Apple Development certificate
- Team ID: RJHWWWSF6Q
- Signing Identity: S6HYLY2Y7Y
### Build Configuration
- Basic SwiftUI implementation tested
- Hello World deployment successful
- Code signing verified
- Provisioning profile installed
- Development certificates consolidated
### Testing Frameworks ### Testing Frameworks
1. XCTest (5.0+) 1. XCTest (5.0+)
2. XCUITest (5.0+) 2. XCUITest (5.0+)

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@ -1,90 +0,0 @@
import subprocess
import platform
import json
import os
def get_system_info():
info = {}
# Basic System Info
info['os'] = {
'system': platform.system(),
'version': platform.mac_ver()[0],
'architecture': platform.machine()
}
# CPU Info
cpu_command = "sysctl -n machdep.cpu.brand_string"
info['cpu'] = subprocess.getoutput(cpu_command)
# Memory Info
mem_command = "sysctl hw.memsize"
mem_bytes = int(subprocess.getoutput(mem_command).split()[1])
info['memory_gb'] = mem_bytes / (1024**3)
# GPU Info
gpu_command = "system_profiler SPDisplaysDataType"
gpu_info = subprocess.getoutput(gpu_command)
info['gpu'] = gpu_info
# Screen Info
displays_command = "system_profiler SPDisplaysDataType"
displays_info = subprocess.getoutput(displays_command)
info['displays'] = displays_info
# Xcode Version
xcode_command = "xcodebuild -version"
try:
info['xcode'] = subprocess.getoutput(xcode_command)
except:
info['xcode'] = "Xcode not installed"
# Swift Version
swift_command = "swift --version"
try:
info['swift'] = subprocess.getoutput(swift_command)
except:
info['swift'] = "Swift not installed"
# Metal Support
metal_command = "system_profiler SPDisplaysDataType | grep Metal"
info['metal_support'] = subprocess.getoutput(metal_command)
return info
def save_info():
info = get_system_info()
# Save as JSON
with open('tech_specs.json', 'w') as f:
json.dump(info, f, indent=2)
# Save as readable text
with open('tech_specs.txt', 'w') as f:
f.write("Chess Teaching Assistant - Development System Specifications\n")
f.write("=" * 60 + "\n\n")
f.write("Operating System:\n")
f.write(f"- System: {info['os']['system']}\n")
f.write(f"- Version: {info['os']['version']}\n")
f.write(f"- Architecture: {info['os']['architecture']}\n\n")
f.write("Hardware:\n")
f.write(f"- CPU: {info['cpu']}\n")
f.write(f"- Memory: {info['memory_gb']:.2f} GB\n\n")
f.write("Development Tools:\n")
f.write(f"- Xcode: {info['xcode']}\n")
f.write(f"- Swift: {info['swift']}\n\n")
f.write("Graphics:\n")
f.write(f"- Metal Support:\n{info['metal_support']}\n\n")
f.write("Display Information:\n")
f.write(f"{info['displays']}\n")
if __name__ == "__main__":
save_info()
print("System information has been collected and saved to:")
print("- tech_specs.json (machine-readable)")
print("- tech_specs.txt (human-readable)")

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@ -1,162 +0,0 @@
import os
import subprocess
def create_directory_structure():
# Main project directories
directories = [
'src',
'src/core',
'src/features',
'src/utils',
'src/services',
'tests',
'tests/unit',
'tests/integration',
'tests/performance',
'docs',
'docs/api',
'docs/architecture',
'docs/development',
'assets',
'assets/ml-models',
'assets/shaders',
'scripts',
'config'
]
# Create directories
for directory in directories:
os.makedirs(directory, exist_ok=True)
def create_base_files():
# Git-related files
files = {
'.gitignore': '''
# macOS
.DS_Store
.AppleDouble
.LSOverride
# Xcode
xcuserdata/
*.xcscmblueprint
*.xccheckout
build/
DerivedData/
*.moved-aside
*.pbxuser
*.mode1v3
*.mode2v3
*.perspectivev3
# Swift Package Manager
.build/
Packages/
Package.pins
Package.resolved
# ML Models
*.mlmodel
# Environment
.env
.env.*
# IDE
.idea/
.vscode/
# Testing
*.xcresult
# Fastlane
fastlane/report.xml
fastlane/Preview.html
fastlane/screenshots
fastlane/test_output
''',
'README.md': '''
# Chess Teaching Assistant
An intelligent chess teaching assistant for macOS that provides real-time analysis and visualization.
## Features
- Real-time board position analysis
- Visual move suggestions
- Attack pattern visualization
- Defensive planning indicators
## Development
See [Development Guide](docs/development/getting-started.md) for setup instructions.
## Architecture
See [Architecture Overview](docs/architecture/overview.md) for system design details.
## License
[MIT License](LICENSE)
''',
'LICENSE': '''MIT License
Copyright (c) 2025 Chess Teaching Assistant
Permission is hereby granted, free of charge...''',
'docs/development/getting-started.md': '''# Getting Started
## Prerequisites
- Xcode 15.0+
- macOS 14.0+
- Swift 6.0+
## Setup Instructions
1. Clone the repository
2. Install dependencies
3. Build and run
''',
'docs/architecture/overview.md': '''# Architecture Overview
## System Components
- Screenshot Capture Module
- Board Position Analysis Engine
- Visual Overlay System
- Stockfish Integration
''',
'src/core/__init__.py': '',
'src/features/__init__.py': '',
'src/utils/__init__.py': '',
'src/services/__init__.py': '',
'tests/__init__.py': '',
'config/default.json': '''{
"analysis": {
"depth": 20,
"threads": 4
},
"visualization": {
"arrowColor": "#FF0000",
"highlightColor": "#00FF00"
}
}'''
}
for file_path, content in files.items():
with open(file_path, 'w') as f:
f.write(content.strip())
def initialize_git():
commands = [
['git', 'init'],
['git', 'add', '.'],
['git', 'commit', '-m', 'Initial project structure'],
['git', 'branch', '-M', 'main'],
]
for command in commands:
subprocess.run(command)
def main():
create_directory_structure()
create_base_files()
initialize_git()
print("Project structure created successfully!")
if __name__ == "__main__":
main()